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Re: MR: question about WC
Posted By: knivetsil, on host 68.57.110.126
Date: Monday, August 26, 2002, at 05:50:49
In Reply To: MR: question about WC posted by macrinus7 on Sunday, August 25, 2002, at 20:55:57:

> I seem to be unable to find the relevant information, so I'm wondering if there is a limit to Weapons Class, just as there is to Armor Class. One of my characters currently has a WC of 50 (the assassin, of course), and is frequently inflicting over 2000 points of damage on individual monsters. Since this game is my quest for items of extra-specialness (one hard-to-find item of druidity left to go), I would like to know how much more of an increase in WC I should expect to see, assuming that my party will be operating out of Teralt for a while yet.

i don't *think* there is a limit on WC. On my one-character party, my assassin had a WC upwards of 70, hitting for around 5 or 6K damage. When his WC was 50, he was hitting for around 4K. Also, an increase in WC denotes an increase in a value (damage inflicted on monsters), so that number can go up indefinitely. On the other hand, an increase in AC denotes an *decrease* in a value (the accuracy of monsters attacking your party). So, unless the monsters are to be hitting negative times, logic follows that AC should cap out at some point. WC, however, should not have a "cap-out point," since damage inflicted on monsters could theoretically go on to infinity. Furthermore, on a more practical note, if WC *were* to have a "cap-out point," then that point would almost ceratainly have already been discussed on this forum
>
> On a somewhat related note, I just found the elusive other item for the assassin. So I quickly got him equipped with said item. Then about five minutes later a character found the exact same thing. Up until then, this had been the rarest item in my games.
>
Oh, that. Yep, that happens.

> mac "that much damage has *gotta* hurt" rinus7

kniv"'when it rains, it pours' is a very popular expression when concerning rare items in MR."etsil

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