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Smash Tutorial

Sample Adventure: The Trainer

The "cave.sma" File


. There is a stack of junk in one corner of this dank cavern room and c door = 2 , an open C , a closed , door in the other. Behind you a stream of daylight enters from the cavern opening. c door = 2 ^ g Go through the door. p Treasure! Yay, yay! You found all the treasure in the world! Yes! Now you can go home, retire, and start that junkyard business you've always dreamed of owning! w * c Close the door. p Ok. s door = 1 C * o Open the door. c !door p It's locked! C p Ok. s door = 2 c a:key c !door * un Unlock the door. p Ok. The door is now unlocked. s door = 1 C * lo Lock the door. p Ok. The door is now locked. s door = 0 ^ l Leave the cavern. c d:sword p After bribing that kobold to let you in? You should at least do something to make this trip worth your while. C g kobold * rum Rummage through the junk. s rummaged + 1 c rummaged = 1 p You search through the junk but find nothing of interest. Maybe if you looked harder.... C rummaged = 2 p You found a sword hidden at the bottom of the pile! a sword C p You search through the junk but find nothing more of interest. * hit Hit your head against the cave wall really hard. p Ouch! Well, that's the end of that. You hit your head so hard, you died right there on the spot. l