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Re: Cheese out of Library is esm
Posted By: mandichaos, on host 67.103.27.215
Date: Thursday, December 29, 2005, at 22:35:34
In Reply To: Re: Cheese out of Library is esm posted by halee on Thursday, December 29, 2005, at 21:05:40:

>
> > >
> > > I have the gold tooth and gave to chemistry lab.
> > >
> > > Gave Fingerprints to Mrs. L
> > >
> > > Cleared website room
> > >
> > > Read file
> > >
> > > Kids are a sleep
> > >
> > > dressed up loner and he is sweaty
> > >
> > > Can't get cheese out of library
> > >
> > > Got juice and gave to physics teacher
> > >
> > > Inventory left:
> > >
> > > glue stick
> > > bottle and cap
> > > hot wiring instructions
> > > soldering gun
> > > wire
> > > syringe and isotonic sol
> > > eraser
> > > chalk
> > > lighter
> > > wrench
> > > chain
> > > mirror
> > > blue paint
> > >
> > > Don't have:
> > >
> > > beaker
> > > earthworm specimen
> > > rust eater
> > > screws
> > > fire map
> > > screwdriver
> > > cup of tea
> > > glass pane
> > > shoes
> > > knockout drops
> > > camera
> > > fertilizer
> > > insect bite
> > > speaker, cd's and player have been used.
> > >
> > > Don't spoil it for everyone else:
> > > Email me the solution to the library and the computer
game at
> > > tablady@webtv.net.
> > >
> > > Thank Also solution to loner
> >
> > Erm... the solution to the computer game, even if you're
given it
> > ahead of time and do it to the letter, will not work. Not until
you
> > have raided the counselor's files and have found the file
about
> > the computer game's creator - which then clues your
character
> > into her obsession with codes and her club affiliations. The
> > solution will only work after you've done that.
> >
> > (Not e-mailing the solution, because e-mail help for
adventure
> > games almost always requires constant communication and
I'm
> > probably going to be MIA for three days straight. By the
time I
> > get back, you'll have probably figured everything out.)
> >
> > -Mandi aka Chaos
>
> I have read the file but still nothing happens.

Okay, done vacuuming, let me clarify:

You don't magically get the code beamed into your head by
reading the file - you still have to figure it out for yourself. What
I meant was that even if someone sent you step-by-step
instructions on beating the adventure game, if you hadn't gone
and read and recognized S.P.'s file, the game wouldn't let you
use them. (Well, it's got a difficulty level of 10, too.)

Because I spent HOURS going nuts over it and made a complete
idiot of myself on the message board trying to figure it out, I will
not just give you the solution. I will, however, tell you how to
figure it out.

First, you have to solve the first part of the adventure game on
your own, by figuring out how to get past the cave full of bats
and not get attacked by harpies. You just need to smoke out the
bats and then get down safely. Good thing you have a LOT of
moss.

Once you get past the cave of bats and moss, you hit the
labyrinth, which is a series of screens that all look alike. If you
read the game recap, you will note that Mr. Anand had a certain
scroll that had the directions, but he must have lost it in-game.
Never fear, though, S.P. left it out in plain sight somewhere on
campus.

Now if you've read her file, you've discovered the following:

1) She's obsessed with codes.
2) She's in the Environment Club.
3) Hey, there's an Environment Club display in the main building.
You know which one - you stole its mirror.
4) If you go read it, you'll note that only SOME of the words start
with capital letters....

-Mandi "N,S,E,W... familiar, eh?" aka Chaos

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