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ESM - Out of ideas
Posted By: essgee, on host 84.66.72.53
Date: Friday, December 16, 2005, at 05:41:07

I've completed all the major tasks I was set, but I still have one follow-up task outstanding.

I don't seem to have any options left that help with the obvious outstanding problems: getting interrupted by the deputy headmistress, and getting access to an item in the biology lab. I'm not anywhere with the vending machine repair man, but I don't expect to be at this stage.

I have access to two human characters, one unconscious and the other sleeping, but have found no use for either.

I don't have the screwdriver, earthworm sample (see above) or knock-out drops that seem to feature in the inventories of people who have otherwise not got as far as I have.

I'm out of ideas. Any help would be appreciated.

Inventory:
Beaker
Chalk
Hot-Wiring Instructions
Photos of Fashion Show
Soldering Iron
Blue Paint
Disk with Virus
Juice
Rust Eater
Syringe
Bottle Cap
Eraser
Lighter
Shirt
Wire
Chain
Glue Stick
Mirror
Shoes
Wrench

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