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Re: Murkon's Refuge
Posted By: gremlinn, on host
Date: Saturday, September 18, 2004, at 17:25:59
In Reply To: Re: Murkon's Refuge posted by Katja88 on Saturday, September 18, 2004, at 16:59:49:

> > > Hey, is anyone else having problems with Murkon's Refuge? The two views I have of the game are messed up; I know what the area around Perin should look like, but that isn't how it comes up as.
> > >
> > > Help!
> >
> > If you don't have an orientation spell cast and you approach Perinn from a different direction, the top of your screen might be, say, West instead of North. This can be pretty disorienting, especially when you hit an unmistakeable landmark like Perinn and nothing looks the way you remember it.
> >
> > The best way to know for sure is to make a map on quad paper, and rotate it as necessary. Then, as soon as you get a spell that fixes North, cast it every time you venture out.
> >
> > ^v^:)^v^
> > FB
> The Issue is not the direction, but when I cast the torch spell. Instead of getting a neat, 7x7 (or however big it is) box, I have random blocks that do not show where I actually am. I know from memory what the area around the town looks like, but neither the torch overhead view nor the regular view look as they should. I think something is wrong with the game.

It sounds to me like, for some reason, you're having trouble loading the images. The problem is not with the game itself, or everyone would be having the same problem -- I don't think there's anything in your personal saved game file that would affect the graphic views, other than being at the wrong position in the dungeon level, but in that case you wouldn't even be at Perinn.

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