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Re: Murkon's Refuge suggestion
Posted By: Joona I Palaste, on host 194.29.196.118
Date: Thursday, July 18, 2002, at 21:35:10
In Reply To: Murkon's Refuge suggestion posted by cimmstlttm on Thursday, July 18, 2002, at 20:33:04:

> I think that in a sequel, if one is created, I would like to see an option of contracting the battle. One way that I've seen used and I think could apply here easily would be to offer the option of eliminating the "battle messages"--namely the messages that say "monster was hit for 10385 damage! Monster was critically hit! Monster dies!" In the battle, when I'm fighting large groups of monsters, those battle messages take the longest part of the battle since I have to flip through 5 or 6 pages of attacks from my side, then another 1 or 2 pages of attacks by the surviving monsters. At this point in the game, all I'm really concerned about in battle is how many monsters got killed.
>
> On a lighter note, I must mention that it is amusing to see my druid's HP and SP fight each other for supremacy. After one trip through level 10, then leveling up, I might see my druid have 1300 SP and 1200 HP or 1444 HP and 1430 SP. Does the druid's HP and SP increase in roughly equal increments? I have all stats maxed out.

Another improvement would be removing the need to press a button after you win a fight. The screen could just say "Foo gained 123 experience! Bar gained 456 experience! Quux found something!" and allow you to move on by pressing a directional button.

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