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Re: Murkon's Refuge: A Short Question
Posted By: gremlinn, on host 24.25.220.173
Date: Saturday, June 22, 2002, at 17:29:27
In Reply To: Re: Murkon's Refuge: A Short Question posted by Sam on Saturday, June 22, 2002, at 17:04:20:

> The next traditional game I do with this engine won't be like that. I'll be revamping the entire equipment scheme. I think that's actually what I'm most excited about, amongst my various plans for the next couple games.

Do you think you'll be able to make some of the item management a little easier? For example, for high-level players, it might be nice to have an option to automatically discard all low valued items found in battle. Or, maybe a way to see the attributes of a piece of equipment on the same screen where you'd select what to equip.

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